Fallout 4 Brotherhood Of Steel Evil

Brotherhood of Steel. Brotherhood of Steel is a Faction in Fallout 4. They are concerned with preventing the abuse of technology by mankind, sometimes fanatically. They are the faction most resembling traditional military organization and present themselves as protectors of humanity with an any means necessary approach. Dec 4, 2015 - Fallout 4's Brotherhood Of Steel Are Giant Dicks. There is nobody I hate more in Fallout 4 than the Brotherhood. The Institute are probably the most objectively 'evil' faction, given they kidnap humans and replace them. Elijah the former leader of the brotherhood was evil. Basically not really a player anymore. At the End of New Vegas its etiher Destroyed or absorbed by the NCR basically ceasing to exist. Which Brings us to Fallout 4. The leader of the Brotherhood is Maxim Lyons, which begs the question, what happened to Sarah?

  1. Fallout 4 Brotherhood Of Steel Evil Cast

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Fallout 4 Brotherhood Of Steel Evil Cast

Piracy is a permanent ban, no warnings.All posts and comments in end, come down to moderator discretion.WRITE THIS War. War never changes(/spoiler)SEE THIS- The lore of the Fallout series- Classic Fallout Games- Fallout 3 community- Fallout: New Vegas community- Fallout 4 community- Fallout 76 community- Fallout modding community- Fallout Shelter community- Fallout Fan Art- Fallout 'Humor'- Journal-like fan fiction.- A subreddit for the Wasteland games.- Fallout-related cosplay- Fallout-sounding music. Sure, they're not the same knights in shining armor as Lyon's chapter in the Capital Wasteland, and they may come off as racist assholes, but the Brotherhood has pretty good intentions: keep the Commonwealth clear of abominations that threaten humanity. What are these abominations? Super Mutants (almost all of them are hostile, at least in FO4), feral ghouls, and synths (the only controversial option I can see here).

Fallout 4 brotherhood of steel evil cast

For the most part, they're doing what they can to liberate the Commonwealth from these threats, and destroying the Institute, who is responsible for creating some of them, and also for kidnapping/murdering people to replace them with synths.TLDR: BoS has good intentions for Commonwealth despite potentially coming off as assholes. I don't believe the Brotherhood is evil. You just have to understand where they're coming from. They arose from a group of soldiers that had seen the worst of what science and humanity were capable of. It's not hard to see why they would want to prevent those atrocities from happening again.As for Super Mutants in Fallout 4, they leave Strong and, alone. Ghouls, they leave all of Goodneighbor and The Slog alone.

Even in Fallout 3, they fire warning shots at the non-ferals that get too close as opposed to outright gunning them down.I can't say that there isn't racism in the Brotherhood, but I think it comes from a place of having to cope with what they have to fight every day. You know they've lost countless brothers and sisters to ferals and Super Mutants. It's far easier to pull the trigger on something that isn't considered human, and with hate in one's heart.Synths tie back in to the beginning - science going too far.

At face value, that's pretty much what's happening. The Institute can 3D print soldiers that are more resilient, stronger, faster, don't need to eat or sleep, and can be easily controlled. The Brotherhood can only guess at the Institute's end game. Beyond that, what else are they capable of? What other things might the Institute be willing to pursue?They aren't evil.

They're just blind to everything but their purpose. Pretty much this.If I'm a wasteland settler getting bullied by raider/ferals/robots/mutants, who would I most likely turn to for help?A) Minute Men, some dudes like you with better hand-made guns who recently fucked themselves into the dirt and created the Gunners.

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B) The Railroad, some dudes like you who couldn't give less of a fuck about you if you aren't a synthetic, with the same guns you have and some tougher armor. C) The trained combatant in power armor with air-support, laser/plasma weaponry, and a vested interest in your survival, provided you can offer them a cut of your crops or some useful technology. D) The Institute, who release robots that are 90% evil and you can't find the other 10%, and will probably just kill one of you in the night to replace them.The Minutemen have a noble goal, but just handing every schmuck enough weaponry to defend themselves and hoping they all get along is a Bad Idea, the Institute and Railroad Do. You., and the Brotherhood, who'll just say 'your land and some of your stuff is ours now, keep working and we'll take care of you'.Of the four, I know who I'm picking.

The problem with the brotherhood is that they aren't strictly good, at least not most of the time.At their core they tend to hold rather selfish principles at heart, though they masquerade as compassionate. They hoard technology that could benefit all of the wasteland, or in their minds, could doom humanity to a second post-apocalyptic event.At their most noble, Fallout 3, their Elder gets soft with age, and although hesitant to help the Lone Wanderer, Lyons eventually paves the way for a new era in the commonwealth. I always figured that Maxons problem is that he's a young man who needs an enemy.The young man part is why his judgements are harsh, as the young tend to cast things in stark right/wrong categories because they have not yet learned wisdom (which ironically comes mostly from making young man decisions and seeing how they screw things up). Judging by how he handles the Danse thing I actually think he'll mellow out when older.The needing an enemy thing is probably born from two factors, his own psychology and the outcasts. As a young man who grew up fighting super mutants (whom he would consider superior opponents) and is now head of the most elite fighting force around, he'll naturally want to find an enemy worthy of his forces.Secondly, bringing the outcasts back couldn't have been easy, and there would be pretty extreme interpersonal animosity within the organization. As Gengis Khan undoubtably realized, people with reasons to be against each other work much better together when presented with a common foe and singular purpose.

Maxon may be fixating on the institute so that his reformed forces bond through shared struggle and clarity of purpose (this idea really puts a lot of his speeches in a more leadership brilliance light if true).TL:DR (but read it lol) Maxon is a young man and as such has young man views, and needs a team building exercise. Does he need too? The Institute brings to mind the whole debacle around how science needs to ask not whether it can, but whether it should. The Brotherhood and the Wastelanders really only see a group of kidnapping robotic infiltrators run by delusional scientists.

Maxson is not looking for ego boost, and does not have 'young man views (seriously, since when has age been an accurate determining measure for wisdom?)', he is one of the few Elders actually making the Wasteland a better place by going and doing something about a problem, rather than raid for pre war tech like the Brotherhood of the West like all the other, more experienced Elders do. Maxson is effective because he took the ideas of both the old and new Brotherhood and made something truly effective from both, and as I am typing this, this sounds like Caesar's point about the Hegellic Dialects in NV. The age thing is a generalized set of viewpoints based largely upon my lifetime observations, particularly during my time in the army. It means simply to capture the mindset consisting of a proneness towards impulsivity, a tendency toward ideological and philosophic extremes, and a lack of life experience that exemplifies wisdom. It is not meant to be in any way insulting (after all, there is tendency to action, a sense of duty and in some cases outright valor in this mindset), nor as a generalization is it meant to be a absolute rule.

Fallout 4 brotherhood of steel evil cast

There's a reason that in military units, all other things being equal, that older soldiers are considered before others for promotion.And yes he did form a synthesis of ideals in the reformed brotherhood. His own feelings aside he pretty much would have to in order to bring everyone together.

My point on needing a enemy was attempting to explain his dogged fixation on the elimination of synths and general unwillingness to consider other factors after learning more about synths. I would venture to bet that he came into the commonwealth thinking that all synths were just tools of the institute, but after the 'incident' he dosent know what to make of it, so maintains his leadership position on the matter so as not to invite disorder and discord among his newly minted ranks. But you better believe the memory of it and even regret will stay with him and add to his character.I would submit that we meet him at just the beginning of his formation, and that there's a lot of character development that almost must happen, so 'hopefully' any competent writer can do a lot with that. Lyons committed genocide? The Scourging of the Pitt sounded more like killing lots of bad guys and monsters to me, consider the fact that literally everyone in that place thinks it was for the best. We do the same thing every time we enter a ruin filled with hostiles.Or are you referring to his knights shooting at the ghouls near Underworld?

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That's not genocide. Those soldiers were in the most dangerous part in DC, surrounded on all sides by hostiles with no knowledge of, or reason to believe that any friendlies would be insane enough to live close. So when some ugly monster-looking dude shows up, it's pretty natural that the Brotherhood opens fire.

Even then, it's not like they're marching around the Capital Wasteland 'cleansing' it of non-feral ghouls. That would be genocide.What they're doing to synths later on could be considered genocide if you think synths are people, which is up for debate.