Half Life 2 Team Fortress

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  1. Team Fortress 2
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Just to clarify to you OP I'd like to tell you a story, about how I became the prince of Source engine.In a land far far away in the northwestern United states a man Named Gaben Newell commisened work on a new game called 'Half Life 2.' This wasn't just going to be a sequel it was going to be a cut above everything the gaming Industry would have for the next 3 years.So with about 40 million dollars of work they sucessfuly made this sequel with a game with better physics and graphics, many other games should have had these features.So they did what people in the past did with their top notch games and made the game a 'Gaming Engine' it was a concept were you'd modify one game with graphics and physics to be different instead of starting from scratch, they would call this the 'Source Engine.' Eventually they decided to make the next installment of the 'Team Fortress' Franchise and they'd make it with the 'Source engine.'

Half

Team Fortress 2

At present Valve Software is developing Half-Life 2 and the sequel of TFC mod called TF2. Surely it will be a great one, but it is also sure that TF2 will have not a lot in common with TFC. Probably TF2 will integrate elements of Counter-Strike and Battlefield1942. Half-Life® 2: Episode Two is the second in a trilogy of new games created by Valve that extends the award-winning and best-selling Half-Life® adventure. Gordon Freeman, you were last seen exiting City 17 with Alyx Vance as the Citadel erupted amidst a storm of unknown proportions.

Meet the Sniper (Team Fortress® 2) (HD). The Orange Box: HL2 Episode Two Demo. Meet the Soldier (Team Fortress® 2) Trailer.

Team Fortress 2 Steam

This was sucessful and the game we play today was born, and traces of the original game 'Half-Life 2' can still be found in Team Fortress 2 like when you pick up a health pack.This my friend is why you cannot, and for the sake of our heritage and greatfullness you must not and can not delete the content from Half-Life 2. Originally posted by:Just to clarify to you OP I'd like to tell you a story, about how I became the prince of Source engine.In a land far far away in the northwestern United states a man Named Gaben Newell commisened work on a new game called 'Half Life 2.' This wasn't just going to be a sequel it was going to be a cut above everything the gaming Industry would have for the next 3 years.So with about 40 million dollars of work they sucessfuly made this sequel with a game with better physics and graphics, many other games should have had these features.So they did what people in the past did with their top notch games and made the game a 'Gaming Engine' it was a concept were you'd modify one game with graphics and physics to be different instead of starting from scratch, they would call this the 'Source Engine.' Eventually they decided to make the next installment of the 'Team Fortress' Franchise and they'd make it with the 'Source engine.' This was sucessful and the game we play today was born, and traces of the original game 'Half-Life 2' can still be found in Team Fortress 2 like when you pick up a health pack.This my friend is why you cannot, and for the sake of our heritage and greatfullness you must not and can not delete the content from Half-Life 2.wow cool story bro.